![]() Structure of a Webplayer TemplateĬustom templates are added to a project by creating a folder called “WebPlayerTemplates” in the Assets folder - the templates themselves are sub-folders within this folder. Unity allows you to supply your own pages to host the player by using webplayer templates. ![]() For example, if the Unity content interacts with other elements in the page via the external call interface then it must be tested with a page that provides those interacting elements. The built-in HTML pages are fine for testing and demonstrating a minimal player but for production purposes, it is often desirable to see the player hosted in the page where it will eventually be deployed. ![]() There are actually three different variations of this page which can be selected from the Player Settings inspector (menu: Edit > Project Settings > Player). The default page is very simple, with just a white background and some minimal text. ![]() When you build a webplayer project, Unity embeds the player in an HTML page so that it can be played in the browser. ![]()
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